Production Project – Session 5

Library” by dlebech is marked with CC BY-NC 2.0.

SUMMARY

Role

Sound Designer

Intention (SMART Goal)

By May 10th as part of my film team, I will have recorded ADR by following the “How to Record ADR Dialogue” tutorial so that the audio appears more clearly in the film of our session 5 project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Primary Source: Advice to New Sound Designers | Richard King Film Sound Design Master Class Excerpt

0:00 – Do broad strokes

0:33 – Go back and flesh it out

0:48 – Re-add the little things

1:15 – Bounce around

1:19 – Take your time, speed isn’t the goal

1:44 – Revisit things

2:20 – Work down to the less important sounds

3:10 – go for the most important sounds first

Secondary Source: Explosions sound design from Inception explained by Richard King

0:00 – Literal Debris

0:05 – Whale and low-end moans

0:10 – Energy sound

0:13 – Final scene sound

0:49 – Wanted the scene to be scary and frightening

1:00 – Pebbles, wheat, metal, and glass

1:10 – Crossbow firing past microphone

Richard King is a sound designer who has done over 70 films. He won an academy award for best sound editing and for cinema. He also has won 4 Oscars, 27 wins, and 52 nominations. In the movie Dunkirk, he created sounds that were put into the actor’s world. Since the movie had mostly dialogue the team was supposed to create a realistic background sound. Richard King found his passion for sound creation after trying other roles like production and editing. Overall the years he has learned to adapt and improve the sound of a film.

Training Source(s)

  • 0:39 – Re-recording audio to input in a film
  • 0:52 – Don’t need to worry about other elements
  • 1:03 – ADR can be used to dub other languages
  • 1:07 – Can be used for wide shots
  • 1:33 – Try to record the best sound on location
  • 1:50 – Create an ADR track
  • 2:16 – Create a countdown for actors
  • 2:44 – Use the same mic that was used at the location
  • 2:52 – Record in a quiet room
  • 3:11 – Have actors in the same position as in the scene
  • 4:30 – Include environmental sound so that ADR sounds more natural

Project Timeline

  • Brainstorm plot (3) and create Storyboard (3)
  • Create slideshow presentation (1)
  • Write script including setting and dialogue between two actors (5)
  • Decide shooting location (3) actors (2)
  • Procure cameras (2) and sound capture equipment (2)
  • Build a timeline for pre-production, production, and post-production(3)
  • Write shot list including camera angles (3)
  • Film the scene with 3 cameras (8)
  • Capture sound/compose music (8)
  • Upload film and sound (3)
  • Label shots and sound files (2)
  • Decide which takes to use or discard (5)
  • Capture ADR of dialogue between the 2 actors (5)
  • Edit shots together (8) and layer music/sound (5)
  • Present slideshow (2) and present film (1)

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://chsgamedesign.itch.io/period-1-team-3

Skills Commentary

https://docs.google.com/presentation/d/1JupJIxFDMShrrwhBRkunbcEfe3vahFO8wfbvdz5CrQQ/edit#slide=id.g124fedb6277_0_50

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

During the production cycle, my goal was to capture ADR to use in the film. In my previous films, I had used ADR so this goal was more manageable since I had prior knowledge. We recorded the ADR in a quiet room with a similar atmosphere to the setting of our actual film. Since the script contained a lot of dialogue we tried our best to record some ADR. The one problem we faced was lack of time, without a lot of time we could not capture all the dialogue as ADR. We set goals for each day and kept track of how much time was left and were able to complete the film in time.

Ways of Working (Communication & Collaboration)

As a team, we communicated and collaborated with each other over a span of weeks. Since this was our largest film project communicating and setting a plan of how we were gonna get things accomplished was important. I worked with the cinematographer during production with a boom mic but since there was a lot of movement I had to make sure I stayed behind the camera or the boom mic was out of frame.

Tools for Working (Info & Media Literacy)

We used a boom mic and zoom audio deck to record dialogue. We also used a setup ADR room to record ADR so that the dialogue could be crisp and clear. We also had a burn-down chart which we would update every day till the final filming day. This also correlated with the Trello board and a google folder.

Ways of Living in the World (Life & Career)

I became more skilled at my role and found new ways to make films better. This also helped me gain problem-solving skills that will be useful in my future career. Also gaining new skills is important for school and life in general. I also learned about time management.

Reactions to the Final Version

“The characters were established well.” – Classmate Josie

“The different elements of the film were good.” – Leduc

These comments showed the effort our team put into creating our film. We tried to establish the personalities of the characters in a way that the audience could see how they were as a person. This created predictions of their actions throughout the film. The multiple elements worked together to create the film.

Self-Evaluation of Final Version

Emotional: the emotions of the characters affected the audience

Unexpected: it was unexpected how Sloan arrogantly came in

Concrete: the problems were clear and easy to notice

Stories: each character had their own stories and personalities

What I Learned and Problems I Solved

I learned how to adapt to new situations and solve problems that rose during the production cycle. I had to learn to move the audio equipment along with the swift movements of the camera since we shot the film in a mockumentary style. While doing this it was essential that I didn’t get the boom mic in the shot while filming. Sometimes my swift movements would affect the audio quality making it unuseable so I quickly learned how to move the boom mic in a way that didn’t affect the audio. Another problem was lack of time so we had to plan accordingly to get the film finished before the due date. We had to cut out some parts since our schedule didn’t always fit with the actor’s schedules. Overall, we found new ways to film and work together.

Grammar and Spelling

Grammarly

Editor

Sabina S.