Visual Story Structure Research

Shakespeare's words“Shakespeare’s words” by Calamity Meg is licensed under CC BY-NC-SA 2.0

Seven Visual Story Components

CueNotes
What is the difference between textural and aerial diffusion?

 
Part 1: The Primary Subcomponents
Deep Space
-depth cues,
-1,2,3 point perspective
-size difference
-object/camera movement
-textural and aerial diffusion
-shape change
-tonal/color separation
-up/down position, overlap, focus, and 3D pictures
Flat Space
-flat cues
-frontal planes
-size constancy
-object/camera movement
-textural/aerial diffusion
-shape change
-tonal/color separation
-up/down position, overlap, focus
-reversing the depth cues
Limited Space
-a combination of deep and flat space cues
Ambiguous Space
-lack of movement
-different size objects/shapes
-tonal/texture patterns
-mirrors/reflections
-disorienting camera angles

Part 2: The Frame
Aspect Ratio
-film frame aspect ratio
-digital frame aspect ratio
-screen aspect ratio
Surface Divisions

-dividing the frame; halves, thirds, grids, square on a rectangle, golden section
-surface divider
-the purpose of surface divisions; emphasize similarities/differences between objects, help direct the eye, alter picture fixed aspect ratio, comment on story situation
Closed/Open Space

-closed/open space
-large screens
-strong visual movement
-elimination of stationary lines
Contrast/Affinity

-remember contrast and affinity can be from start to finish or sequence to sequence
 Terms and Concepts
Line

-line; edge, contour, closure
-Intersection of planes
-imitation through distance
-axis
-track; actual/virtual tracks
Linear Motif
Contrast and Affinity

-orientation
-direction
-quality
Shape

-basic shape recognition
Contrast and Affinity

-2D: circle and triangle
-3D: sphere and the 3-sided pyramid

Controlling Line and Shape During Production
Squint

-use contrast viewing glass or squint properly to recognize lines in the location and picture
Evaluate the lighting

-brightening or darkening an object can create or obscure lines to alter the linear motif
Stage movement carefully

-when an object moves it creates a horizontal, vertical, or diagonal line, each line communicates a different visual intensity
Create a linear motif storyboard

-the linear motif will decrease or increase the visual intensity of any sequence
-the contrast or affinity of the line can orchestrate the intensity changes of the scene

Shape control requires careful examination of an object’s silhouette:
-evaluate the shapes; actor, scenery, set dressing
-control the lighting
-simplify
What is tonal range? Terms and Concepts
Controlling the Gray Scale

-3 ways to control tone/brightness; reflective control, incident control, exposure
Coincidence and Non-coincidence

-refers to the relationship between the tonal organization of shots
-coincidence of tone occurs when tonal range reveals the subject
-non-coincidence of tone occurs when tonal range obscures the subject
Contrast and Affinity

-can occur within the shot, from shot to shot, from sequence to sequence

Controlling Tone in Production

-find the subject
-don’t confuse color with tone
-hide or reveal objects
why is the subtractive system important?  Terms and Concepts
Light

-use light to illuminate objects
Color Systems

-addictive system; is mixing light
-primary color are red, green, blue; red+blue=magenta, green+blue=cyan, red+green=yellow
-the subtractive system; is mixing pigment
primary colors of subtractive system is magenta, yellow, cyan; magenta+yelllow=red, yellow+cyan=green, cyan+magenta=blue
The Basic Component of Color

-hue
-brightness
-saturation
-brightness versus saturation
Contrast and Affinity

-hue
-brightness
-saturation
-warm/cool
-extension
Interaction of Color

-hue and black or white
-complementary colors
-analogous colors
Color Schemes

-one, complementary, split complementary hues
-three-way, four-way split

Control of Color in Production

-color palette
-filters; lens filters, lighting filters
-time/location
-digital capture photography
 Terms and Concepts
Actual Movement

-occurs only in the real world
Apparent Movement

-one stationary object is replaced by another stationary object
Induced Movement

-occurs when a moving object transplants movement to a nearby stationary object
Relative Movement

-occurs when the movement of one object can be gauged by its changing position relative to a second, stationary object
Simple and Complex

-occurs in 2 or 3 dimensions
Movement in the Screen World

-in the screen world there are only 3 things that can move; object, camera, audiences point of attention
-object movement; direction, quality, scale, speed
-camera movement; direction, scale, speed
-point of attention; direction, quality, scale
Contrast and Affinity

-the movement of a single object; movement/no movement, direction, quality, speed
-the movement of an object with a background
-camera movement; movement/no movement, level/unlevel, the scale of movement, frames per second speed, 2D/3D moves; pan/track, tilt/crane, zoom/dolly,
Continuum of Movement

-the visual components that will attract the audience’s attention are; movement, brightest object, most saturated color, actors eyes, object with the most visual component contrast
-continuum grid
-continuum with the shot
-a continuum from shot to shot
 Differences between accented and unaccented objects?Terms and Concepts
-alteration
-repetition
-tempo
Rhythm of Stationary Objects

-accented and unaccented
Rhythm of a Moving Objects

-primary rhythm; entering and exiting the frame
-passing another object
-moving and stopping
-changing direction
-secondary rhythm
-editorial rhythm
The event

-subevents that make up the event are; a hand reaches for the doorknob, the hand grasps knob, hand hums knob, door latch mouse, the door begins to open, hand releases knob, door completely opens
-continuous events
-fragmented events; visual emphasis, contrast and affinity control, editorial event control, editorial rhythmic control, visual variety, finding a rhythm, directional choice
Rhythmic Patterns
Contrast and Affinity

-slow/fast
-regular/irregular

Controlling Rhythm During Production
-watch the lines
-don’t confuse rhythm with movement
-find rhythm in movement
-find rhythm for a scene
-plan the editing
  

Summary

Resources

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