Production Project – Session 5

Library” by dlebech is marked with CC BY-NC 2.0.

SUMMARY

Role

Sound Designer

Intention (SMART Goal)

By May 10th as part of my film team, I will have recorded ADR by following the “How to Record ADR Dialogue” tutorial so that the audio appears more clearly in the film of our session 5 project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Primary Source: Advice to New Sound Designers | Richard King Film Sound Design Master Class Excerpt

0:00 – Do broad strokes

0:33 – Go back and flesh it out

0:48 – Re-add the little things

1:15 – Bounce around

1:19 – Take your time, speed isn’t the goal

1:44 – Revisit things

2:20 – Work down to the less important sounds

3:10 – go for the most important sounds first

Secondary Source: Explosions sound design from Inception explained by Richard King

0:00 – Literal Debris

0:05 – Whale and low-end moans

0:10 – Energy sound

0:13 – Final scene sound

0:49 – Wanted the scene to be scary and frightening

1:00 – Pebbles, wheat, metal, and glass

1:10 – Crossbow firing past microphone

Richard King is a sound designer who has done over 70 films. He won an academy award for best sound editing and for cinema. He also has won 4 Oscars, 27 wins, and 52 nominations. In the movie Dunkirk, he created sounds that were put into the actor’s world. Since the movie had mostly dialogue the team was supposed to create a realistic background sound. Richard King found his passion for sound creation after trying other roles like production and editing. Overall the years he has learned to adapt and improve the sound of a film.

Training Source(s)

  • 0:39 – Re-recording audio to input in a film
  • 0:52 – Don’t need to worry about other elements
  • 1:03 – ADR can be used to dub other languages
  • 1:07 – Can be used for wide shots
  • 1:33 – Try to record the best sound on location
  • 1:50 – Create an ADR track
  • 2:16 – Create a countdown for actors
  • 2:44 – Use the same mic that was used at the location
  • 2:52 – Record in a quiet room
  • 3:11 – Have actors in the same position as in the scene
  • 4:30 – Include environmental sound so that ADR sounds more natural

Project Timeline

  • Brainstorm plot (3) and create Storyboard (3)
  • Create slideshow presentation (1)
  • Write script including setting and dialogue between two actors (5)
  • Decide shooting location (3) actors (2)
  • Procure cameras (2) and sound capture equipment (2)
  • Build a timeline for pre-production, production, and post-production(3)
  • Write shot list including camera angles (3)
  • Film the scene with 3 cameras (8)
  • Capture sound/compose music (8)
  • Upload film and sound (3)
  • Label shots and sound files (2)
  • Decide which takes to use or discard (5)
  • Capture ADR of dialogue between the 2 actors (5)
  • Edit shots together (8) and layer music/sound (5)
  • Present slideshow (2) and present film (1)

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://chsgamedesign.itch.io/period-1-team-3

Skills Commentary

https://docs.google.com/presentation/d/1JupJIxFDMShrrwhBRkunbcEfe3vahFO8wfbvdz5CrQQ/edit#slide=id.g124fedb6277_0_50

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

During the production cycle, my goal was to capture ADR to use in the film. In my previous films, I had used ADR so this goal was more manageable since I had prior knowledge. We recorded the ADR in a quiet room with a similar atmosphere to the setting of our actual film. Since the script contained a lot of dialogue we tried our best to record some ADR. The one problem we faced was lack of time, without a lot of time we could not capture all the dialogue as ADR. We set goals for each day and kept track of how much time was left and were able to complete the film in time.

Ways of Working (Communication & Collaboration)

As a team, we communicated and collaborated with each other over a span of weeks. Since this was our largest film project communicating and setting a plan of how we were gonna get things accomplished was important. I worked with the cinematographer during production with a boom mic but since there was a lot of movement I had to make sure I stayed behind the camera or the boom mic was out of frame.

Tools for Working (Info & Media Literacy)

We used a boom mic and zoom audio deck to record dialogue. We also used a setup ADR room to record ADR so that the dialogue could be crisp and clear. We also had a burn-down chart which we would update every day till the final filming day. This also correlated with the Trello board and a google folder.

Ways of Living in the World (Life & Career)

I became more skilled at my role and found new ways to make films better. This also helped me gain problem-solving skills that will be useful in my future career. Also gaining new skills is important for school and life in general. I also learned about time management.

Reactions to the Final Version

“The characters were established well.” – Classmate Josie

“The different elements of the film were good.” – Leduc

These comments showed the effort our team put into creating our film. We tried to establish the personalities of the characters in a way that the audience could see how they were as a person. This created predictions of their actions throughout the film. The multiple elements worked together to create the film.

Self-Evaluation of Final Version

Emotional: the emotions of the characters affected the audience

Unexpected: it was unexpected how Sloan arrogantly came in

Concrete: the problems were clear and easy to notice

Stories: each character had their own stories and personalities

What I Learned and Problems I Solved

I learned how to adapt to new situations and solve problems that rose during the production cycle. I had to learn to move the audio equipment along with the swift movements of the camera since we shot the film in a mockumentary style. While doing this it was essential that I didn’t get the boom mic in the shot while filming. Sometimes my swift movements would affect the audio quality making it unuseable so I quickly learned how to move the boom mic in a way that didn’t affect the audio. Another problem was lack of time so we had to plan accordingly to get the film finished before the due date. We had to cut out some parts since our schedule didn’t always fit with the actor’s schedules. Overall, we found new ways to film and work together.

Grammar and Spelling

Grammarly

Editor

Sabina S.

Annoyed and Anger Scene Research

CueNotes
Prisoners 2013-push everything off the desk
-head down, finger to temple
-cover face, throw something
A Few Good Men 1992-angry face
-loud voice, yelling
-throwing hands in air
-dont blink alot, long stares
Revolutionary Road 2008-fleeing away from problem
How does one laugh hysterically then turn annoyed or mad?-laughing hysterically
Steve Jobs 2015-from sitting to standing
-silence, long pauses
The Social Network 2010-fast walking
How do you break items
without actually damaging property?
-breaking item
The master 2012-breaking things
-no words, long silence
-kicking things

Andrew Stanton Storytelling

CueNotes
-story telling is joke telling
-knowing every sentence from the 1st to the last to get to your goal
-make the viewers care by design
How do we do that?-stories should give you a promise that it will lead to somewhere
what is that? and how is it used?-Unifying Theory of 2 + 2
-if thing go static the story dies, because life is never static
-drama is anticipation mingled with uncertainty
-anticipation is tension
How do you avoid hard fast rules?-storytelling has guide lines not hard fast rules
-best stories infuse wonder
-use what you know, draw from it, capture a truth

Summary

Stories need to have a specific structure to complete a goal or film. Without it the story is boring. You can write stories by taking experiences from your life. There should be big details as well as little details to make the viewers care. If the viewers don’t care then they wont be as invested in the film. A key to storytelling is having anticipation that makes a scene intense drawing the viewers into the moment.

Production Project – Session 4

June 27th 2008 - My Heart Beats for Her

June 27th 2008 – My Heart Beats for Her” by Stephen Poff is marked with CC BY-NC-ND 2.0.

SUMMARY

Role

Sound Designer

Intention (SMART Goal)

By March 2nd as part of my film team, I will explore the sound designer pathway by following Bruce Block’s The Visual Story and will have created rhythm in the scenes of our session 4 project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Primary Source: ‘Ford v Ferrari’ Sound Editors Explain Mixing Sound for Film | Vanity Fair

  • Sound has 3 main types in movies: dialogue, music, and effects
  • Dialogue has ADR and production
  • Music has score and source
  • Effects has foley, background, atmosphere, and design
  • Sound editor assemble sounds, cut them, and record them
  • Sound mixer combines all 3 types; dialogue, music and effects; reel and balance
  • Sound supervisor creates team and works with director
  • Internal moment is when sound goes away or lack of sound which makes next sound more impactful
  • Add verb to dialogue to make it more impactful

Secondary Source: Ford vs Ferrari Sound Analysis

  • ADR is recorded so that the tape is clear for the audience to understand
  • Diegetic sounds of the crowd, flag dropping, and non-diegetic background sounds
  • Background track used to overemphasize the drama and get audience nervous/excited
  • Diegetic foley sounds can have a reverb effect used to emphasize the sounds importance
  • Build up of background track makes the audience nervous
  • Loud foley sound of footsteps to increase intensity of running
  • Interior engine is mixed with exterior engine sound makes the audience shocked
  • Make the audience panic by increasing background track pace/fade in banjo sound
  • Switch from interior to exterior when scenes go from inside to outside a car; creates more drama
  • Rhythm of beat increases makes audience understand the panic
  • Rhythm of beat decreases when scene is calm
  • Audio pans channels from left to right makes audience feel more nervous/anxious

Don Sylvester and David Giammarco worked together to produce sound for the film Ford v Ferrari. Don has won an Oscar for sound editing for the film. He went to Grady College and switched from music to film after discovering his talent for sound design. One of the challenges he faced during production was recording the car’s engine because the cars used in the film were picture cars and therefore didn’t have the same engine as the real type. At first, they decided to fake the sound with a different car engine, but it didn’t fit right in the film. When they were able to locate a real GT40 they recorded the sounds and it changed the demeanor of the film. If the sound fits in the scene then it’s meant to be there, and if it doesn’t, then remove it just as they did when they used a normal car to create a race car engine sound. Don Sylvester’s advice to younger filmmakers is to create more films, even with a phone, to learn how to create a story, and tell one, while gaining the ability to edit and write.

Training Source(s)

  • 0:05 – Over a set period of time, music takes place
  • 0:11 – The arrangement of sounds in time is rhythm
  • 0:16 – Rhythm can give music character
  • 0:20 – Rhythms can be graceful, disordered, simple, complex, excited, ect.
  • 0:25 – Rhythm can affect us on a physical level
  • 0:29 – Can make us move our feet
  • 1:19 – Use metronome to keep pulse and time
  • 1:23 – On a solid foundation music and rhythm build
  • 1:54 – Length of note in a beat means how long beats last in a song
  • 2:05 – Syncopation is when rhythm can play against two beats
  • 2:10 – Groove can be created from a syncopation

Project Timeline

  • Brainstorm plot (3) and create Storyboard (3)
  • Create slideshow presentation (1)
  • Write script including setting and dialogue between two actors (5)
  • Decide shooting location (3) actors (2)
  • Procure cameras (2) and sound capture equipment (2)
  • Build timeline for pre-production, production, and post-production(3)
  • Write shot list including camera angles (3)
  • Film the scene with 3 cameras (8)
  • Capture sound/compose music (8)
  • Upload film and sound (3)
  • Label shots and sound files (2)
  • Decide which takes to use or discard (5)
  • Capture ADR of dialogue between the 2 actors (5)
  • Edit shots together (8) and layer music/sound (5)
  • Present slideshow (2) and present film (1)

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://drive.google.com/file/d/1Yf5mDHRva4wb9UHfX1T57dJG1oL49pLO/view

Skills Commentary

https://docs.google.com/presentation/d/1c5Y_vOyQPxgLF3EuPiz3SPwp5vj_P4VQ0tRYDUhbFSY/edit?usp=sharing

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

During the production cycle my goal was to have rhythm from the visual story board so I decided to record a heart beat sound that added to the intensity and nervous feeling of one of the characters in the scene. I first started trying to create an artificial heart beat but it turned out not the way I wanted it to, so I did more research and I found a way to record an actual heart beat. Using my phone and a pair of headphones I was able to record my own heartbeat and use it in the film.

Ways of Working (Communication & Collaboration)

Everyone in my team worked with others in their role to find a common goal for this sessions film. Not only did we collaborate with other groups, we communicated with our own, bringing our ideas into creating a short film. I worked with the editor on what my vision was for how I wanted the sound to sound during specific scenes. We all shared a google folder where we put the audio, videos, and script, so it was easy to access.

Tools for Working (Info & Media Literacy)

I used my phone and a pair of headphones to record the heartbeat sound. We also recorded ADR for the dialogue so it sounded more clear and crisp. Each group had a burn down chart to keep track of their process which linked to a Trello board and there was a shared google folder.

Ways of Living in the World (Life & Career)

I learned new ways to adapt to a new situation, by finding solutions to problems I had, it helped me become a more critical thinker which is a valuable skill to have. I got better at time management because I had to juggle other school work with the personal time I had to take to make the heart beat sound.

Reactions to the Final Version

“You all presented your evidence very nicely. I like how you made eye contact with the audience.” by Michelle, an advisor

“I like the idea of using a heartbeat sound to increase the scenes intensity.” by Eric, an advisor.

Michelles comment reveals the well job my group did presenting our slideshow and how the evidence was easy to read and see. It shows that it was simple to follow and not over complicated with too many components. Erics comment reveals that my idea of creating a heartbeat sound was a creative idea because it relates to the scene and adds more drama.

Self-Evaluation of Final Version

Emotional: the audience understand the characters feeling of nervousness

Simple: It has a simple outline and follow through.

Unexpected: the audience doesn’t expect one of the characters to fall.

Concrete: the idea is concrete and doesn’t have too many dynamics.

What I Learned and Problems I Solved

During this production cycle I learned how to improve in my role of sound designer learning new ways to create sounds and record them. I solved the problem of creating a heart beat to record a real one. This made the film seem more realistic because people already know what a heart beat sounds like. This helped me gain problem-solving skills. I understood that to learn how to do something new you have to look at the sources available to you. The internet really helped me find a easy and efficient way. A problem I had when recording the heart beat was after recording I could hear a slight static sound in the background. To fix this problem I re-recorded in a more quiet and closed room so that the static was less or almost gone.

Grammar and Spelling

Grammarly

Editor

Sabina S.

Visual Story Structure Research

Shakespeare's words“Shakespeare’s words” by Calamity Meg is licensed under CC BY-NC-SA 2.0

Seven Visual Story Components

CueNotes
What is the difference between textural and aerial diffusion?

 
Part 1: The Primary Subcomponents
Deep Space
-depth cues,
-1,2,3 point perspective
-size difference
-object/camera movement
-textural and aerial diffusion
-shape change
-tonal/color separation
-up/down position, overlap, focus, and 3D pictures
Flat Space
-flat cues
-frontal planes
-size constancy
-object/camera movement
-textural/aerial diffusion
-shape change
-tonal/color separation
-up/down position, overlap, focus
-reversing the depth cues
Limited Space
-a combination of deep and flat space cues
Ambiguous Space
-lack of movement
-different size objects/shapes
-tonal/texture patterns
-mirrors/reflections
-disorienting camera angles

Part 2: The Frame
Aspect Ratio
-film frame aspect ratio
-digital frame aspect ratio
-screen aspect ratio
Surface Divisions

-dividing the frame; halves, thirds, grids, square on a rectangle, golden section
-surface divider
-the purpose of surface divisions; emphasize similarities/differences between objects, help direct the eye, alter picture fixed aspect ratio, comment on story situation
Closed/Open Space

-closed/open space
-large screens
-strong visual movement
-elimination of stationary lines
Contrast/Affinity

-remember contrast and affinity can be from start to finish or sequence to sequence
 Terms and Concepts
Line

-line; edge, contour, closure
-Intersection of planes
-imitation through distance
-axis
-track; actual/virtual tracks
Linear Motif
Contrast and Affinity

-orientation
-direction
-quality
Shape

-basic shape recognition
Contrast and Affinity

-2D: circle and triangle
-3D: sphere and the 3-sided pyramid

Controlling Line and Shape During Production
Squint

-use contrast viewing glass or squint properly to recognize lines in the location and picture
Evaluate the lighting

-brightening or darkening an object can create or obscure lines to alter the linear motif
Stage movement carefully

-when an object moves it creates a horizontal, vertical, or diagonal line, each line communicates a different visual intensity
Create a linear motif storyboard

-the linear motif will decrease or increase the visual intensity of any sequence
-the contrast or affinity of the line can orchestrate the intensity changes of the scene

Shape control requires careful examination of an object’s silhouette:
-evaluate the shapes; actor, scenery, set dressing
-control the lighting
-simplify
What is tonal range? Terms and Concepts
Controlling the Gray Scale

-3 ways to control tone/brightness; reflective control, incident control, exposure
Coincidence and Non-coincidence

-refers to the relationship between the tonal organization of shots
-coincidence of tone occurs when tonal range reveals the subject
-non-coincidence of tone occurs when tonal range obscures the subject
Contrast and Affinity

-can occur within the shot, from shot to shot, from sequence to sequence

Controlling Tone in Production

-find the subject
-don’t confuse color with tone
-hide or reveal objects
why is the subtractive system important?  Terms and Concepts
Light

-use light to illuminate objects
Color Systems

-addictive system; is mixing light
-primary color are red, green, blue; red+blue=magenta, green+blue=cyan, red+green=yellow
-the subtractive system; is mixing pigment
primary colors of subtractive system is magenta, yellow, cyan; magenta+yelllow=red, yellow+cyan=green, cyan+magenta=blue
The Basic Component of Color

-hue
-brightness
-saturation
-brightness versus saturation
Contrast and Affinity

-hue
-brightness
-saturation
-warm/cool
-extension
Interaction of Color

-hue and black or white
-complementary colors
-analogous colors
Color Schemes

-one, complementary, split complementary hues
-three-way, four-way split

Control of Color in Production

-color palette
-filters; lens filters, lighting filters
-time/location
-digital capture photography
 Terms and Concepts
Actual Movement

-occurs only in the real world
Apparent Movement

-one stationary object is replaced by another stationary object
Induced Movement

-occurs when a moving object transplants movement to a nearby stationary object
Relative Movement

-occurs when the movement of one object can be gauged by its changing position relative to a second, stationary object
Simple and Complex

-occurs in 2 or 3 dimensions
Movement in the Screen World

-in the screen world there are only 3 things that can move; object, camera, audiences point of attention
-object movement; direction, quality, scale, speed
-camera movement; direction, scale, speed
-point of attention; direction, quality, scale
Contrast and Affinity

-the movement of a single object; movement/no movement, direction, quality, speed
-the movement of an object with a background
-camera movement; movement/no movement, level/unlevel, the scale of movement, frames per second speed, 2D/3D moves; pan/track, tilt/crane, zoom/dolly,
Continuum of Movement

-the visual components that will attract the audience’s attention are; movement, brightest object, most saturated color, actors eyes, object with the most visual component contrast
-continuum grid
-continuum with the shot
-a continuum from shot to shot
 Differences between accented and unaccented objects?Terms and Concepts
-alteration
-repetition
-tempo
Rhythm of Stationary Objects

-accented and unaccented
Rhythm of a Moving Objects

-primary rhythm; entering and exiting the frame
-passing another object
-moving and stopping
-changing direction
-secondary rhythm
-editorial rhythm
The event

-subevents that make up the event are; a hand reaches for the doorknob, the hand grasps knob, hand hums knob, door latch mouse, the door begins to open, hand releases knob, door completely opens
-continuous events
-fragmented events; visual emphasis, contrast and affinity control, editorial event control, editorial rhythmic control, visual variety, finding a rhythm, directional choice
Rhythmic Patterns
Contrast and Affinity

-slow/fast
-regular/irregular

Controlling Rhythm During Production
-watch the lines
-don’t confuse rhythm with movement
-find rhythm in movement
-find rhythm for a scene
-plan the editing
  

Summary

Resources

Production Project – Session 3

Spring Text / Message au printemps
“Spring Text / Message au printemps” by H – – J is licensed under CC BY-NC-ND 2.0

SUMMARY

Role

Sound Designer

Intention (SMART Goal)

By January 28th as part of my film team, I will explore the sound designer pathway by following the “five tips to step up your foley game” tutorial to record foley sounds to enhance the environment of the film of our session 3 project.

PRE-PRODUCTION – INQUIRY

Training Source(s)

  • 0:29 – Footsteps sound pack at thefilmlook.com/store to find audio on different grounds (+200 sounds)
  • 0:52 – Footsteps are never alone
  • 1:07 – Footsteps always sound better when they are layered with other foley sounds
  • 1:13 – Breakdown each sound element associated with each character in the scene
  • 1:22 – In an outside scenario, foley sounds can be footsteps, backpack, coat and a map
  • 1:50 – How to record clothing foley; need to exaggerate the sound for it to be effective
  • 2:10 – Mimic the swing and movement of the character
  • 2:23 – Accurate Handling; Different actions create different sounds; map being folded is different than map being crushed
  • 3:00 – Beefing up the props; by adding weight
  • 3:44 – Environmental interaction; remember to record all surrounding sounds in nature; recording dead leaves moving
  • 4:16 – Don’t forget your atmos; ambient noise from location

Leader(s) in the Field / Exemplary Work(s)

Primary source: “How The Sound Effects In ‘A Quiet Place’ Were Made”

  • Foley sounds can be created in a quiet environment using microphones in sync with the picture
  • Crab leg used as the monster walking.
  • Celery and Lettuce used as the monsters ear opening
  • Grain silo = Kernels against a car door
  • Stun gun against a patch of grapes to associate with the monster hearing noises
  • Editing is used to enhance the sound recorded with ordinary items
  • Recorded walking footstep noises by walking in place on the same type of ground barefoot
  • Sometimes less is more, in this case less sound was better

Secondary source: “A Quiet Place — How to Write Sound into a Screenplay”

  • The script consisted of hand written words, pictures/props and charts/facts since the film was more based on sounds
  • Underline words are used to draw focus to the silence of the environment
  • The font of the words can be used to communicate silence, tension and pacing
  • Sound can help you become the puppet master of emotions
  • Sound direction in a script can let the screenwriter visualize the scenery
  • Whether you’re designing the sound for a film, or the plot of the film, its important to remember the need for dynamics
  • Sequence can be shown at the beginning as a low frequency and increase over time
  • Sometimes silence is the best way to create suspense

The sound designers Erik Aadahl and Ethan Van der Ryn’s goal was to create a film with barely any dialogue and mostly every day sounds like footsteps but tweaked to fit the eerie setting in the movie. They state that there are rules to how sounds correlate with films. Some ways that they found solutions to obstacles were if the soundtrack felt too loud then the production team would yell out “dead!” indicating that person would have died (VanDerWerff). The stripped-down environment of the film adds to the cinematic experience for the audience because they are not used to that. This makes them an active participants during every scene, and when a sound does appear loud it is a shocking moment. A Quiet Place utilizes sound by incorporating it into the film, the characters mask little sounds by big ones helping them survive. Winning the Satellite Award for Best Sound and numerous others it went on to create another movie called A Quiet Place 2.

VanDerWerff, Emily. “A Quiet Place’s Sound Designers on Building Its Very Loud
     Silence.” Vox, 26 May 2018, www.vox.com/2018/5/26/17396174/
     a-quiet-place-sound-design-loud. Accessed 25 Jan. 2022.

Project Timeline

  • Brainstorm plot (3) and create Storyboard (3)
  • Create slideshow presentation (1)
  • Write script including setting and dialogue between two actors (5)
  • Decide shooting location (3) actors (2)
  • Procure cameras (2) and sound capture equipment (2)
  • Build timeline for pre-production, production, and post-production(3)
  • Write shot list including camera angles (3)
  • Film the scene with 3 cameras (8)
  • Capture sound/compose music (8)
  • Upload film and sound (3)
  • Label shots and sound files (2)
  • Decide which takes to use or discard (5)
  • Capture ADR of dialogue between the 2 actors (5)
  • Edit shots together (8) and layer music/sound (5)
  • Present slideshow (2) and present film (1)

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

https://drive.google.com/file/d/1PNUWgnbCwKg49lPW3PcSeKDGFs4Hqupn/view?usp=sharing

Skills Commentary

https://docs.google.com/presentation/d/1PYmbbQuxEf7r5ITvPufrFAbPtRVOaJFowGN4WrtPO2c/edit#slide=id.g10adb0787b2_0_24

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

During the production cycle, I learned how to record ADR of dialogue and incorporate it into the film. This made the audio sound clear and easy to hear. Using Garageband I created dramatic music to add to the mood of the scene using a virtual piano. I searched the internet to gain knowledge on how to create certain music by using major or minor keys. To organize my foley and dialogue audio I used the Google Drive folder to store data.

Ways of Working (Communication & Collaboration)

Each person had previous skills in their role or took the time to learn more about it. The team collaborated through decision-making during pre-production and production. I collaborated with the editor by creating music beforehand and asked the director what type of music genre should be used for the film. Every person had to at least collaborate with another person in a different role to accomplish filming.

Tools for Working (Info & Media Literacy)

I researched a professional in my role and looked at video tutorials online to help guide me on music creation during production. Our group also used Gmail, a Spreadsheet, and Google Drive to share audio files and scenes. To keep organized and track our progress we used the scrum system and the Trello board.

Ways of Living in the World (Life & Career)

The skills that I learn will be useful in the future since they will help me stay consistent with managing my time, making a plan, and staying organized. These skills will be helpful in the work field and as I continue school.

Reactions to the Final Version

“I like how the music faded at the end,” by Lily, a peer.

This comment shows my intention of crescendo and decrescendo of the music added to the mood of the film while also relating to the emotions of the actors. When there is an intense moment, the music becomes more dramatic and when it calms down the music follows along.

Self-Evaluation of Final Version

Emotional: Viewers understand the intensity of the scenes

Concrete: it is straightforward with a beginning, middle, and end

Simple: the film was easy to understand and follow along

Stories: shows a way a person deals or acts on a situation

What I Learned and Problems I Solved

I learned how to record ADR sounds and foley sounds. I further developed skills on how to operate GarageBand and create music from numerous genres like dramatic, sad, and relaxing. A problem that occurred was creating dramatic sad music. With little prior knowledge on how to create this type of sound, I did research on what type of instrument was popular and what cord is mainly used. Using the new information gathered I was able to create a simple melody to use for the film. As I gain new skills I am able to add more to future films and solve problems easier which is exciting and challenging.

Grammar and Spelling

Grammarly

Editor

Sabina S.

Psychoanalysis Film Theory

Film theories from this article: Research Film Theory

CueNotes
Jacques Lacan’s theoryJacques Lacan explores how a baby’s first recognition of itself, separate
from their mother, traumatizes and shapes their life.
Two questions asked by Lacan;How does an infant perceive the world around him or her?

How does the act of perception itself end up traumatizing people in infancy?
Do babies perceive things?Babies don’t have a sense of their-self or surroundings.
Mirror stage (6-8 months); 2 partsThe Imaginary Order, the child’s worldview hinges on a delusion of control.

The Symbolic Order, “involves the experience of separation from others…”
To look for Lacan’s theory in films ask these questions;Do any characters, events, or episodes in the [film] seem to embody the Imaginary Order?

What parts of the film seem informed by the Symbolic Order?

Do objet petit a figure into the narrative?
Jacques Lacan’s theory in Requiem For A Dream (film)When the flashback (remembering his mothers unconditional love) ends,
Tyrone begins moving a full-length rolling mirror back and forth hypnotically.

The use of the mirror suggests that the character’s drug use is rooted in a desire to return to the Imaginary Order.

Summary

Story of Film – Episode 1 – Birth of the Cinema

film
“film” by popturfdotcom is licensed under CC BY 2.0

Introduction

1895-1918: The World Discovers a New Art Form or Birth of the Cinema

1903-1918: The Thrill Becomes Story or The Hollywood Dream

IB Text Analysis Worksheet:

“Director/Conductor” by La Chachalaca Fotografía is licensed under CC BY-NC 2.0

Summary

A guide to planning, researching, and creating your IB Film Text Analysis

  • Follow the directions for each step below
  • Include for your notes, where required

Student Work

Across The Universe

Pan’s Labyrinth

Handmaid’s Tale

Guidance for Your Work

The TA is an exam. Failure to turn in the work within the 4 weeks, unless the teacher requests extenuating circumstances directly from the IB, should be considered a fail.” – IB Film

13.5 Hours To Complete

  • Please track how long it took you for each stage

Step 1 – Preparation: Spend 2 Hours

Total Time:

Step 2 – Pick a Film, Watch It, and Write Notes: Spend 4.5 Hours

Total Time:

The goal of IB Film is to expose students to films from all over the world and to increase their critical and practical understanding of film as a creative art form and reflection of its time period, society, and political and cultural environment. As a result, this class requires the viewing of a wide variety of films. In some cases, these films may carry an R rating, or, in the case of films made before 1968 and some foreign films, will have no rating at all. Please be assured that all the films selected for this course have a high degree of artistic merit and that many have won numerous awards and are considered part of the film canon. However, if you object to any film shown that does carry an “R” rating, you will always have the opportunity to request that an alternative film be assigned, and/or be excused from class and not view the film.

  1. Watch the trailers and pick ONE of these films (or the two episodes) (10 minutes)
    • Pan’s Labyrinth [Spain/Mexico] Director Guillermo Del Toro 2006 (Rated R)
    • Across the Universe [USA] Director Julie Taymor 2007 (Rated PG-13)
      • Trailer
      • Available on Hulu and other streaming services
      • Google Drive (Film, Commentary, and Extra Features)
    • The Handmaid’s Tale, Season 1 Ep. 01 and 02 [USA] Director Reed Morano 2017 (Rated R – Mature Rating on Hulu)
  2. Review Drew’s TA Guide Sheet (he scored very high!) (10 minutes)
  3. First Viewing: Watch the film and record your reactions (2 hours)
    • Take notes (below in this post)
      • How does the film (various scenes) affect you?
      • Remember every scene is like a mini-movie
      • Pay attention to which scene best represents the film, for you
  4. Second Viewing: Notice the cinematography, mise en scene, actor movement, wardrobe, sound (diegetic, non-diegetic, music, etc.) choices (2 hours)
    • Review the Big List of Film Terms for cinematic elements, mise en scene (what’s represented on screen), and sound
    • Write notes (below in this post)

Step 3 – Choose Your Extract, Watch It, Write Notes, and Research: 2.5 hours

Total Time:

  1. Open your TA Bibliography Google Doc (In Your IB Google Drive Folder – Mr. Le Duc created)
    • You will add your MLA sources as you research
  2. Choose your 5-minute extract (scene)
  3. Re-watch this scene numerous times and write notes in the Task Analysis Guide (below) (15 minutes)
  4. Research to support your notes (1 hour)
    • Cultural context Evidence: Textual analysis and sources
      • Answer these questions:
        • To what extent do you demonstrate an understanding of the cultural context of the film text?
        • To what extent do you support your understanding of the cultural context with research from appropriate and relevant sources?
    • Add to your notes in the Task Analysis Guide
  5. Re-watch your scene numerous times and add to your notes (15 minutes)
  6. Research to support your notes (1 hour)
    • Re-read Criterion B Film Elements Rubric
      • Evidence: Textual analysis and sources
        • To what extent do you evaluate how the extract makes use of film elements to convey meaning in the chosen film?
        • To what extent do you support your observations with the appropriate use of relevant film vocabulary?
    • Write notes (below in this post)

Step 4 – Compose A Rough Draft using The Text Analysis Guide: 2 hours

Total Time:

  1. Watch Mr. Le Duc’s Convert a Table into Text with Editpad.org tutorial and do the following: (5 minutes)
    1. Copy and paste the two columns of your Text Analysis Guide notes (below) into editpad.org
      • This will convert your two-column table layout into a regular text document
    2. Copy and paste from editpad.org into your Google Docs TA Paper Template
  2. Thoroughly re-read and examine your work with the Text Analysis Rubric (PDF) (10 minutes)
  3. Compose your rough draft (1.75 hours)
    • Weave in your research the following
    • WHAT: Your observation about a film element in the 5-minute scene
    • WHY: Relate the film element to the shot or scene’s emotional or narrative importance
    • HOW: Explain how the film element works in the context of this scene
    • SO WHAT: Justify it with the cultural context, as needed

Text Analysis Guide (For your 5 Minute Scene)

TASK COMPONENTS (INQUIRY)NOTES
The extract may be up to five minutes in length and must be a single, continuous sequence of the film
Time of 5-minute clipPLACE 5 MINUTE TIME INTERVAL HERE…
PART 1 –  The film, your scene, why it is of interest, and how your scene relates to the whole film.
Brief Summary of ExpositionWriter, Director, Producer, studio, year released Main characters, conflict, identify the genre. Identify the aspect ratio.
Context of Extract in Film – briefly describe the sceneAt what times does your scene occur, how it begins, and how it ends. Do not describe it further. The judges have seen the movie.
The Rationale for Selection – relation to the entire movieWhy is it interesting and why does this scene best illustrate the themes of the whole movie?
PART 2 – Remember to integrate the Director’s intent with each of the following areas in this section
Narrative
Script – Not just dialogue but in terms of being the spine of the storyExplain how this scene advances the plot. How do the events of this scene clarify/complicate matters? How does this scene affect/cause future events? What new information is revealed or suggested about a character? Is there anything deliberately withheld? Anything unusual in the dialogue? Word choice? Delivery? Accents? Repetition?
Cinema Photography
a) Camerawork – describe shots in specific termsShot size: ELS, LS (stage), full shot, MS, CU, ECU. Camera angles: bird’s eye, high angle, eye level, low angle or Dutch (oblique), camera movement: pan, tilt, dolly or tracking, handheld, Steadycam, or moving crane. Invisible V conspicuous. Are tracking shots motivated by character movement?
b) CompositionOpen/closed composition, aspect ratio, rule of thirds, Kubrick single-point perspective.
c) Depth of FieldConsider foreground, mid, ground, and background. Deep focus is associated with wide-angle lenses. Could be flat. Narrow ranges of focus may be the result of telephoto lenses.
Mise-en-scene – The overall look and feel of a movie
a) Position of characters and objectsIdentify the dominant, does movement guide our focus, character proxemics patterns (intimate,  personal, social, and public distances). How does the director add meaning to these choices? Is one character encroaching on another’s space? Watch for space being used to portray relationships/changes in relationships. Watch for windows, doors, parallel lines that frame people or objects.  Entrapment. Look for actor placement. Front – actor facing camera, greatest intimacy. One-Quarter Turn – very popular. Profile – character lost in the moment, a bit more distant than the previous two. Three Quarters Turn – useful to convey anti, socialness, Back of Head, most anonymous shot.  Creates a mystery or feeling of alienation.
b) LightingLow or high key. How does the director use light to focus our attention? Key, fill, and backlighting. What is the source of lighting in the context of the scene?
c) Color schemeHow does the director use color and what is the director’s intent for doing so? Look for color symbolism or color associated with characters. Color to suggest a mood. Color as foreshadowing. Contrasting colors ( the monolith v white room)
d) Set/location/propsSet design. Studio or on, location, describe props, scenery, what was the Director ́s intent for using them? How dense is visual information? Stark, moderate, or highly detailed?
e) Costume, hair, make upPeriod, class, gender (emphasize or diminish), age-appropriate, silhouette (close-fitting or baggy), fabric (plain, sheer, rough, delicate), accessories. Color is very important in relation to character.
f) Acting/body languageActing style, body language, blocking, period, or contemporary. Individualized (Joker), Stylization. Look for subtext (character says one thing but means something else). Consider typecasting as a shortcut to characterization.
Sound – watch scene w/o pictureLive sound, sound effects, and music. Sound can be diegetic, meaning characters would hear it, or non, diegetic, meaning that characters would not hear it, such as narration or music over the credits. Explore the relationship between diegetic and non, diegetic sound when appropriate.
MusicIs the music telling you what to feel?  Music can be used as a counterpoint to the action.
EditingEllipsis (time compression) and cross-cutting, fades, dissolves (fades between scenes), wipes,  matching cuts, straight cuts, dialogue overlap, and sound bridges. Consider how long each shot lasts.
Part 3: Analyzing the Film as a Product
Sociocultural ContextIn what way was this movie a product of its time? What does the audience learn about the culture or historical context of the film?
Target AudienceTeens/adults or male/female age group, college education art crowd, liberal, conservative, Christian
Generic Expectationshttp://www.filmsite.org/filmgenres.html also research  http://tvtropes.org/pmwiki/pmwiki.php/Main/Tropes
ThemesMan V Man, or one of the others, is this film an allegory?
Motifs/SymbolsWhat specific devices support your definition of the theme? Look for recurring elements.
Film CriticismBoth contemporary and current. Use brief quotes from two different sources. Record the details:  reviewers’ names and publication names/dates
TASK COMPONENTS (ACTION)
Compose Paper
Part 4: Sources
Source 1
Source 2
Source 3
Source 4
Source 5
Source 6
Source 7
Source 8
Source 9
Source 10
TASK COMPONENTS (REFLECTION)
Revision 1Proofreader:
Revision 2Proofreader:
Revision 3Mr. Le Duc

Step 5 – Get Draft Peer Reviewed: 30 Minutes

Total Time:

  1. Get it peer-reviewed with the TA Worksheet (PDF) (30 minutes)
    • Peer Reviewer: Look for evidence of each section of the document
    • Look for WHAT, WHY, HOW for each statement in the paper
      • There should be at least one WHY or HOW or every WHAT statement
    • Look for cited research to support statements, where it makes sense
    • Write comments to help the author
      • Add them as “Add Comments” on the side, so you do not add to the word count of the document

Step 6 – Revise: 1 Hour

Total Time:

  1. Revise your draft (1 hour)

Step 7 – Get Feedback from Mr. Le Duc and Revise: 30 Minutes

Total Time:

  1. Get feedback from Mr. Le Duc
  2. Make final revisions and check format (30 Minutes)

Step 8 – Finalize Paper and Cover Page: 15 Minutes

Total Time:

  1. Clear cover page with the Title of Film & Timecode (5-minute film extract)
  2. Sans serif 12 point font
  3. In-text citations
  4. Less than 1,750 words maximum

Step 9 – Finalize Bibliography and Check Format: 15 Minutes

Total Time:

  1. Update your TA Bibliography Google Doc (In Your IB Google Drive Folder)
    • Finish and check the format of your MLA sources as you research

Step 10 – Upload to Turnitin.com: 10 Minutes

Total Time:

  1. Upload your TA paper (from Your IB Google Drive Folder)
  2. Upload your TA Bibliography Google Doc (from Your IB Google Drive Folder)

External Assessment Criteria SL and HL

Peer Review Checklist